building
Floor
Raw definition
{
"bed_capacity": 1,
"belt": null,
"blocks_movement": false,
"build_cost": [],
"build_work_ticks": 15,
"burn_damage_per_tick": 0,
"category": "core:shelter",
"completion_terrain_above": null,
"cover": 0,
"deconstruct_work_ticks": 8,
"deteriorates": false,
"deterioration_interval_ticks": 600,
"deterioration_per_tick": 0,
"direction_requirement": null,
"drill": null,
"feed_store": false,
"flammability": 0,
"food_store": false,
"footprint": [],
"fuel": null,
"grants_passage": false,
"grave_capacity": null,
"ground_marker": false,
"heat_output": 0,
"id": "core:floor",
"instant": false,
"insulation": 0,
"is_door": false,
"joy_kind": null,
"joy_quality_permille": null,
"light_level": 0,
"light_radius": null,
"loader_arm": null,
"machine": null,
"market_stall": false,
"material_categories": [
"core:stony",
"core:woody"
],
"material_slots": 1,
"material_sprites": [],
"minifiable": false,
"move_cost_pct": 100,
"name": "Floor",
"placeholder_colour": null,
"power": null,
"quality_matters": true,
"records_builder": false,
"recreation_contest": null,
"reinstall_work_ticks": null,
"repairable": true,
"research_bench": false,
"research_prerequisite": null,
"research_speed_pct": 100,
"room_excluded": false,
"room_impressiveness": 1,
"shadow_height_tiles": 0.05000000074505806,
"size_tiles": null,
"sleep_quality_permille": null,
"sprite": "core/textures/floor.png",
"sprite_license": "LicenseRef-szadiart-buildings",
"surplus_producing": false,
"train_skills": [],
"train_xp_pct": 100,
"training_station": false,
"uninstall_work_ticks": null,
"use_capacity": 1,
"use_offsets": []
}