Cobnuts colony sim · delve

character_template

Lair Beast

A predator that has learned to hold ground: heavier and meaner than its kin in the open woods, and unwilling to leave.

Related

Referenced by

Sites 2

Raw definition
{
  "advantage_slots": [],
  "attribute_entries": [
    {
      "attribute": "core:strength",
      "levels": {
        "rows": [
          [
            1,
            10
          ],
          [
            2,
            25
          ],
          [
            3,
            35
          ],
          [
            4,
            20
          ],
          [
            5,
            10
          ]
        ]
      }
    },
    {
      "attribute": "core:health",
      "levels": {
        "rows": [
          [
            0,
            30
          ],
          [
            1,
            45
          ],
          [
            2,
            25
          ]
        ]
      }
    },
    {
      "attribute": "core:dexterity",
      "levels": {
        "rows": [
          [
            0,
            55
          ],
          [
            1,
            45
          ]
        ]
      }
    },
    {
      "attribute": "core:intelligence",
      "levels": {
        "rows": [
          [
            -3,
            30
          ],
          [
            -2,
            40
          ],
          [
            -1,
            30
          ]
        ]
      }
    }
  ],
  "derived_stat_entries": [
    {
      "levels": {
        "rows": [
          [
            -1,
            20
          ],
          [
            0,
            45
          ],
          [
            1,
            25
          ],
          [
            2,
            10
          ]
        ]
      },
      "stat": "core:hp"
    },
    {
      "levels": {
        "rows": [
          [
            -1,
            20
          ],
          [
            0,
            50
          ],
          [
            1,
            30
          ]
        ]
      },
      "stat": "core:fp"
    }
  ],
  "description": "A predator that has learned to hold ground: heavier and meaner than its kin in the open woods, and unwilling to leave.",
  "disadvantage_limit": 40,
  "disadvantage_slots": [
    {
      "pool": [
        [
          "core:volatile",
          35
        ],
        [
          "core:brooding",
          25
        ],
        [
          "core:sullen",
          20
        ],
        [
          "core:abrasive",
          20
        ]
      ]
    }
  ],
  "id": "core:lair_beast",
  "name": "Lair Beast",
  "point_budget": 100,
  "skill_entries": [
    {
      "points": {
        "rows": [
          [
            0,
            10
          ],
          [
            2,
            35
          ],
          [
            4,
            55
          ]
        ]
      },
      "skill": "core:brawling"
    },
    {
      "points": {
        "rows": [
          [
            0,
            25
          ],
          [
            2,
            40
          ],
          [
            4,
            35
          ]
        ]
      },
      "skill": "core:combat"
    },
    {
      "points": {
        "rows": [
          [
            0,
            45
          ],
          [
            2,
            35
          ],
          [
            4,
            20
          ]
        ]
      },
      "skill": "core:shooting"
    },
    {
      "points": {
        "rows": [
          [
            0,
            35
          ],
          [
            2,
            40
          ],
          [
            4,
            25
          ]
        ]
      },
      "skill": "core:hunt"
    },
    {
      "points": {
        "rows": [
          [
            0,
            80
          ],
          [
            1,
            15
          ],
          [
            2,
            5
          ]
        ]
      },
      "skill": "core:animal_handling"
    }
  ],
  "starting_auto_spend": true,
  "starting_unspent": 15
}

First seen in dev