civ_tuning
core:civ_tuning
Raw definition
{
"advance_interval_ticks": 40,
"catchup_per_tier_behind_pct": 25,
"direction_gain_per_tick": 1,
"direction_jitter_pct": 10,
"exploitation_decay_per_tick": 1,
"exploitation_drift_per_tier_behind": 1,
"exploitation_jitter_pct": 10,
"id": "core:civ_tuning",
"research_edge_bp_per_exploit_basis": 50,
"research_edge_cap_bp": 2500,
"research_edge_exploit_basis": 100,
"research_jitter_pct": 10,
"research_per_tick": 10,
"research_per_tier": 100,
"war_attrition_per_tick": 2,
"war_declare_threshold": 400,
"war_hostility_jitter_pct": 20,
"war_hostility_per_tick": 6,
"war_max_duration_ticks": 20
}