Cobnuts colony sim · delve

class_consciousness_tuning

core:class_consciousness_tuning

Related

Raw definition
{
  "accrual_rate": 1,
  "beg_threshold": 150,
  "decay_per_step": 10,
  "departure_class_consciousness_threshold": 700,
  "departure_join_rival": false,
  "departure_starve_ticks_min": 200,
  "diffusion_step": 15,
  "gini_class_consciousness_threshold_permille": 400,
  "gini_weight": 20,
  "group_min_size": 2,
  "id": "core:class_consciousness_tuning",
  "martyr_accrual_weight": 60,
  "martyr_decay_per_step": 5,
  "max_class_consciousness": 1000,
  "milestone_threshold": 3,
  "narration_threshold": 500,
  "par_permille": 1000,
  "priced_out_weight": 40,
  "reconcile_interval_ticks": 600,
  "refusal_threshold": 100,
  "revolt_class_consciousness_relief": 300,
  "revolt_class_consciousness_threshold": 800,
  "revolt_group_size": 4,
  "revolt_martyr_deaths_threshold": 3,
  "revolt_strike_class_consciousness_threshold": 550,
  "scarcity_contrast_hungry_min": 3,
  "scarcity_contrast_surplus_min": 10,
  "scarcity_contrast_window_ticks": 0,
  "seizure_hold_ticks": 3000,
  "solidarity_narration_min_size": 3,
  "solidarity_opinion_threshold": 0,
  "strike_class_consciousness_threshold": 500,
  "strike_demands": [
    "core:demand_cheaper_bread",
    "core:demand_full_granary"
  ],
  "strike_group_size": 3,
  "strike_holdout_ratchet": 150,
  "strike_holdout_ticks": 3000,
  "theft_threshold": 200,
  "witness_pulse": 20,
  "witness_radius": 6
}

First seen in dev