Cobnuts colony sim · delve

death_spiral_tuning

core:death_spiral_tuning

Related

Raw definition
{
  "check_attribute": "core:health",
  "collapse_hp": 0,
  "consciousness_check_interval_ticks": 20,
  "consciousness_modifier": 0,
  "death_check_modifier": 0,
  "death_floor_multiple": 5,
  "id": "core:death_spiral_tuning",
  "incapacitation_affliction": "core:incapacitated",
  "incapacitation_divisor": 1,
  "knockdown_affliction": "core:stunned",
  "major_wound_divisor": 2,
  "major_wound_modifier": 0,
  "reduced_capability_defense_penalty": -2,
  "reduced_capability_divisor": 3,
  "reduced_capability_skill_penalty": -2,
  "shock_duration_ticks": 10,
  "shock_penalty_cap": -4,
  "shock_penalty_per_hp": -1,
  "unconscious_affliction": "core:unconscious"
}

First seen in dev