Cobnuts colony sim · delve

difficulty_tuning

core:difficulty

Raw definition
{
  "age_divisor": 0,
  "cadence_scale_pct": 0,
  "cohort_population_weight": 0,
  "conscious_threshold": 0,
  "conscious_weight": 0,
  "death_decay_pct": 1,
  "death_weight": 0,
  "gini_threshold_permille": 0,
  "gini_weight": 0,
  "id": "core:difficulty",
  "index_cap": 1000,
  "population_weight": 0,
  "ramp_pct": 100,
  "smoothing_pct": 5,
  "swing_amplitude": 0,
  "swing_period_ticks": 0,
  "wealth_divisor": 0,
  "weight_scale_pct": 0
}

First seen in dev