hit_location
Neck
Related
Raw definition
{
"aimed_only": false,
"dr_bonus": 0,
"hit_penalty": -5,
"id": "core:neck",
"injury_cap_pct": 0,
"name": "Neck",
"part": "core:neck",
"roll_max": 18,
"roll_min": 17,
"wounding_mult_pct": 100,
"wounding_override": [
[
"core:crushing",
150
],
[
"core:cutting",
200
]
],
"wounding_override_all": null
}