injury
Bruise
Referenced by
Opinion tuning 1
Support tuning 2
Traps 1
Raw definition
{
"bleed_per_tick": 0,
"die_blood_loss": 4000000000,
"down_severity": 30,
"heal_per_tick": 1,
"id": "core:bruise",
"name": "Bruise",
"permanent": false,
"permanent_limb_severity_basis": "Current",
"scar_severity": 1
}