Cobnuts colony sim · delve

injury

Hypothermia

Referenced by

Thermal injury tuning 1

Raw definition
{
  "bleed_per_tick": 0,
  "die_blood_loss": 4000000000,
  "down_severity": 30,
  "heal_per_tick": 0,
  "id": "core:hypothermia",
  "name": "Hypothermia",
  "permanent": false,
  "permanent_limb_severity_basis": "Current",
  "scar_severity": 1
}

First seen in dev