Cobnuts colony sim · delve

need

Warmth

Raw definition
{
  "action_threshold": 6000,
  "critical_level": 12000,
  "death_ticks": 9000,
  "decay_per_tick": 0,
  "id": "core:warmth",
  "incapacitation_ticks": 3000,
  "name": "Warmth",
  "priority": 10,
  "satisfier": "Shelter",
  "satisfy_ticks": 1,
  "sleep_sufficient_ticks": 6480,
  "work_exhausted_output_pct": 85,
  "work_exhaustion_floor_ticks": 8100,
  "work_exhaustion_ticks": 16200
}

First seen in dev