Cobnuts colony sim · delve

pawn

Visitor

Related

Referenced by

Incidents 2

Raw definition
{
  "attack": null,
  "body_layers": [
    "core:body_base"
  ],
  "carry_capacity": null,
  "carry_capacity_stat": null,
  "character_template": "core:visitor_wanderer",
  "comfort_max_temp": 2147483647,
  "comfort_min_temp": -2147483648,
  "default_apparel": [],
  "default_weapon": null,
  "hair_layers": [],
  "head_layers": [
    "core:head_round"
  ],
  "id": "core:visitor",
  "move_ticks_per_tile": 4,
  "name": "Visitor",
  "name_pool": [
    "Ash",
    "Brann",
    "Ciar",
    "Edda",
    "Ilse",
    "Nym",
    "Rook",
    "Tarn"
  ],
  "portraits": [
    "core/textures/rogues/rogue_ranger.png",
    "core/textures/rogues/rogue_rogue.png",
    "core/textures/rogues/rogue_bandit.png",
    "core/textures/rogues/rogue_knight.png",
    "core/textures/rogues/rogue_monk.png",
    "core/textures/rogues/rogue_priest.png",
    "core/textures/rogues/rogue_templar.png",
    "core/textures/rogues/rogue_schema_monk.png",
    "core/textures/rogues/rogue_elder_schema_monk.png",
    "core/textures/rogues/rogue_male_barbarian.png",
    "core/textures/rogues/rogue_swordsman.png",
    "core/textures/rogues/rogue_fencer.png",
    "core/textures/rogues/rogue_female_barbarian.png",
    "core/textures/rogues/rogue_female_wizard.png",
    "core/textures/rogues/rogue_male_wizard.png",
    "core/textures/rogues/rogue_druid.png",
    "core/textures/rogues/rogue_desert_sage.png",
    "core/textures/rogues/rogue_dwarf_mage.png",
    "core/textures/rogues/rogue_warlock.png"
  ],
  "shadow_height_tiles": null,
  "size_tiles": 1.7000000476837158,
  "skin_tones": [
    "core:skin_pale",
    "core:skin_fair",
    "core:skin_olive",
    "core:skin_tan",
    "core:skin_brown",
    "core:skin_deep",
    "core:skin_ebony",
    "core:skin_goblin",
    "core:skin_troll",
    "core:skin_devil",
    "core:skin_dark_elf"
  ],
  "sprite": "core/textures/rogues/rogue_ranger.png",
  "sprite_license": "LicenseRef-32rogues",
  "survivable_max_temp": 2147483647,
  "survivable_min_temp": -2147483648
}

First seen in dev