Cobnuts colony sim · delve

skill

Cobnuts

Tossing small nuts at a target peg — steady hands win quiet wagers. The eye and the release carry over to a thrown weapon, but only faintly: an evening at the board is worth a fraction of an hour on the range, and play must never be the shorter road to an armed colony.

Cross-trains

Defaults from

Raw definition
{
  "controlling_attribute": "core:dexterity",
  "cross_training": [
    {
      "rate_pct": 10,
      "skill": "core:shooting"
    }
  ],
  "defaults": [
    {
      "modifier": -5,
      "source_type": {
        "Attributes": "core:dexterity"
      }
    }
  ],
  "description": "Tossing small nuts at a target peg — steady hands win quiet wagers. The eye and the release carry over to a thrown weapon, but only faintly: an evening at the board is worth a fraction of an hour on the range, and play must never be the shorter road to an armed colony.",
  "difficulty": {
    "tier_id": "core:difficulty_average"
  },
  "id": "core:cobnuts",
  "name": "Cobnuts",
  "passion_major_pct": 10,
  "passion_minor_pct": 25,
  "primary_for_work_type": false,
  "situational_modifiers": [],
  "work_type": null
}

First seen in dev