Cobnuts colony sim · delve

terrain

Granite

Related

Raw definition
{
  "color": [
    0.550000011920929,
    0.550000011920929,
    0.5799999833106995
  ],
  "diggable_soil": false,
  "flammability": 0,
  "growable": false,
  "has_floor": true,
  "id": "core:granite",
  "insulation": null,
  "mined_drop": "core:granite_boulder",
  "mined_floor": "core:rough_floor",
  "move_cost_pct": 100,
  "name": "Granite",
  "passable": false,
  "placed_by_geography": false,
  "plant_recovery_stages": null,
  "ramp": null,
  "ramp_floor": "core:ramp_down",
  "recovery_stages": null,
  "recovery_ticks": 0,
  "roof": false,
  "sprite": "core/textures/terrain/granite_rock_autotile.png",
  "sprite_license": "LicenseRef-Groundwork"
}

First seen in dev