Cobnuts colony sim · delve

biome

Warm Shrubland

Open, sun-dried country of scrub and bare earth. The rain is grudging and the soil poor, but the land is level and the stone close to hand.

Terrain

Deposits

Fauna

Cave fauna

Wild foods

Rock

Related

Referenced by

Scenarios 1

Sites 1

Raw definition
{
  "cave_deposits": [
    [
      "core:cave_deposit",
      8
    ],
    [
      "core:deep_cave_deposit",
      8
    ]
  ],
  "cave_fauna": [
    [
      "core:cave_bat",
      10
    ]
  ],
  "cave_wild_foods": [
    [
      "core:cave_mushroom",
      30
    ]
  ],
  "climate": 10,
  "color": [
    0.7200000286102295,
    0.6600000262260437,
    0.4000000059604645
  ],
  "deposits": [
    [
      "core:stone_deposit",
      10
    ],
    [
      "core:copper_deposit",
      2
    ]
  ],
  "description": "Open, sun-dried country of scrub and bare earth. The rain is grudging and the soil poor, but the land is level and the stone close to hand.",
  "fauna": [
    [
      "core:deer",
      2
    ]
  ],
  "fauna_herd_max": [
    [
      "core:deer",
      8
    ]
  ],
  "fertility_pct": 85,
  "forest_density_cap_pct": 10,
  "growing_seasons": null,
  "id": "core:shrubland",
  "moisture": 0,
  "name": "Warm Shrubland",
  "plant_recovery_stages": null,
  "reseed_cadence_ticks": 43200,
  "resources": [],
  "rock": {
    "edge_warp": {
      "cell": 12,
      "octaves": 1,
      "strength": 2
    },
    "material_cell": null,
    "materials": [
      "core:granite",
      "core:iron_vein"
    ],
    "threshold": null
  },
  "terrain": [
    [
      "core:ground",
      90
    ],
    [
      "core:sand",
      10
    ]
  ],
  "trees": [
    [
      "core:oak",
      5
    ],
    [
      "core:apple_tree",
      4
    ]
  ],
  "water": null,
  "wild_density_cap_pct": 15,
  "wild_foods": [
    [
      "core:root_plant",
      16
    ]
  ],
  "wild_spread_cadence_ticks": 43200
}

First seen in dev