Cobnuts colony sim · delve

animal

Deer

Related

Referenced by

Biomes 14

Incidents 1

Scenarios 1

Raw definition
{
  "article": null,
  "attack": null,
  "carcass": "core:carcass_deer",
  "character_template": "core:wild_deer",
  "cohesion_radius": 4,
  "combat": null,
  "combat_noun": null,
  "diet": "Herbivore",
  "dwell_max_ticks": 600,
  "dwell_min_ticks": 120,
  "flee_radius": 8,
  "flee_speed_permille": 350,
  "flees_when_hunted": true,
  "follow_spacing_tiles": null,
  "follows_leader": false,
  "herd_perception_radius": 16,
  "herd_size_max": 8,
  "herds": true,
  "hunt_research": null,
  "id": "core:deer",
  "juvenile_sprite": null,
  "lifespan_years": 12,
  "maturity_years": 2,
  "move_ticks_per_tile": 5,
  "name": "Deer",
  "pack": false,
  "pack_radius": 8,
  "play_action": null,
  "product_yield": [
    1,
    1
  ],
  "products": [
    "core:meal"
  ],
  "revenge_chance": 0,
  "senescence": null,
  "shadow_height_tiles": 1.5,
  "size_tiles": 1.7000000476837158,
  "sprite": "core/textures/deer_sheet.png",
  "sprite_license": "LicenseRef-32rogues",
  "tame_difficulty": 40,
  "tameable": true,
  "train_difficulty": 45,
  "trainable": true,
  "trainable_max_level": 3,
  "wander_radius": 8
}

First seen in dev