Cobnuts colony sim · delve

biome

Taiga

Boreal forest over frozen ground — a dark pine line broken by bog and snow. Timber is plentiful for a colony willing to winter here.

Terrain

Deposits

Fauna

Cave fauna

Wild foods

Related

Referenced by

Scenarios 1

Raw definition
{
  "cave_deposits": [
    [
      "core:cave_deposit",
      8
    ],
    [
      "core:deep_cave_deposit",
      8
    ]
  ],
  "cave_fauna": [
    [
      "core:cave_bat",
      10
    ]
  ],
  "cave_wild_foods": [
    [
      "core:cave_mushroom",
      30
    ]
  ],
  "climate": -25,
  "color": [
    0.30000001192092896,
    0.41999998688697815,
    0.3400000035762787
  ],
  "deposits": [
    [
      "core:stone_deposit",
      8
    ],
    [
      "core:copper_deposit",
      2
    ]
  ],
  "description": "Boreal forest over frozen ground — a dark pine line broken by bog and snow. Timber is plentiful for a colony willing to winter here.",
  "fauna": [
    [
      "core:deer",
      2
    ],
    [
      "core:wolf",
      1
    ]
  ],
  "fauna_herd_max": [
    [
      "core:deer",
      8
    ]
  ],
  "fertility_pct": 80,
  "forest_density_cap_pct": 30,
  "growing_seasons": null,
  "id": "core:taiga",
  "moisture": 100,
  "name": "Taiga",
  "plant_recovery_stages": [
    "core:root_plant",
    "core:berry_bush",
    "core:pine"
  ],
  "reseed_cadence_ticks": 43200,
  "resources": [],
  "rock": null,
  "terrain": [
    [
      "core:snow",
      70
    ],
    [
      "core:ground",
      20
    ],
    [
      "core:mud",
      10
    ]
  ],
  "trees": [
    [
      "core:pine",
      16
    ]
  ],
  "water": null,
  "wild_density_cap_pct": 10,
  "wild_foods": [
    [
      "core:berry_bush",
      18
    ],
    [
      "core:root_plant",
      10
    ]
  ],
  "wild_spread_cadence_ticks": 43200
}

First seen in dev