Cobnuts colony sim · delve

character_template

Warband Raider

A fighter first: combat-trained, weapon-drilled, dimmer and meaner than a settler.

Related

Referenced by

Pawns 1

Raw definition
{
  "advantage_slots": [
    {
      "pool": [
        [
          "core:steadfast",
          20
        ],
        [
          "core:composed",
          15
        ],
        [
          "core:unflappable",
          15
        ],
        [
          "core:sanguine",
          10
        ],
        [
          "core:easygoing",
          10
        ]
      ]
    },
    {
      "pool": [
        [
          "core:steadfast",
          20
        ],
        [
          "core:composed",
          15
        ],
        [
          "core:unflappable",
          15
        ],
        [
          "core:sanguine",
          10
        ],
        [
          "core:easygoing",
          10
        ]
      ]
    }
  ],
  "attribute_entries": [
    {
      "attribute": "core:strength",
      "levels": {
        "rows": [
          [
            -1,
            5
          ],
          [
            0,
            20
          ],
          [
            1,
            35
          ],
          [
            2,
            30
          ],
          [
            3,
            10
          ]
        ]
      }
    },
    {
      "attribute": "core:health",
      "levels": {
        "rows": [
          [
            -1,
            10
          ],
          [
            0,
            30
          ],
          [
            1,
            40
          ],
          [
            2,
            20
          ]
        ]
      }
    },
    {
      "attribute": "core:dexterity",
      "levels": {
        "rows": [
          [
            -1,
            8
          ],
          [
            0,
            32
          ],
          [
            1,
            40
          ],
          [
            2,
            20
          ]
        ]
      }
    },
    {
      "attribute": "core:intelligence",
      "levels": {
        "rows": [
          [
            -2,
            10
          ],
          [
            -1,
            30
          ],
          [
            0,
            45
          ],
          [
            1,
            15
          ]
        ]
      }
    }
  ],
  "derived_stat_entries": [
    {
      "levels": {
        "rows": [
          [
            -2,
            8
          ],
          [
            -1,
            20
          ],
          [
            0,
            44
          ],
          [
            1,
            20
          ],
          [
            2,
            8
          ]
        ]
      },
      "stat": "core:hp"
    },
    {
      "levels": {
        "rows": [
          [
            -2,
            8
          ],
          [
            -1,
            20
          ],
          [
            0,
            44
          ],
          [
            1,
            20
          ],
          [
            2,
            8
          ]
        ]
      },
      "stat": "core:fp"
    },
    {
      "levels": {
        "rows": [
          [
            -2,
            8
          ],
          [
            -1,
            20
          ],
          [
            0,
            44
          ],
          [
            1,
            20
          ],
          [
            2,
            8
          ]
        ]
      },
      "stat": "core:will"
    },
    {
      "levels": {
        "rows": [
          [
            -2,
            8
          ],
          [
            -1,
            20
          ],
          [
            0,
            44
          ],
          [
            1,
            20
          ],
          [
            2,
            8
          ]
        ]
      },
      "stat": "core:per"
    }
  ],
  "description": "A fighter first: combat-trained, weapon-drilled, dimmer and meaner than a settler.",
  "disadvantage_limit": 40,
  "disadvantage_slots": [
    {
      "pool": [
        [
          "core:volatile",
          25
        ],
        [
          "core:abrasive",
          20
        ],
        [
          "core:brooding",
          15
        ],
        [
          "core:sullen",
          15
        ],
        [
          "core:tactless",
          15
        ],
        [
          "core:alcohol_addiction",
          10
        ]
      ]
    }
  ],
  "id": "core:raider_warband",
  "name": "Warband Raider",
  "point_budget": 100,
  "skill_entries": [
    {
      "points": {
        "rows": [
          [
            0,
            20
          ],
          [
            2,
            40
          ],
          [
            4,
            40
          ]
        ]
      },
      "skill": "core:combat"
    },
    {
      "points": {
        "rows": [
          [
            0,
            35
          ],
          [
            2,
            40
          ],
          [
            4,
            25
          ]
        ]
      },
      "skill": "core:shooting"
    },
    {
      "points": {
        "rows": [
          [
            0,
            30
          ],
          [
            2,
            45
          ],
          [
            4,
            25
          ]
        ]
      },
      "skill": "core:brawling"
    },
    {
      "points": {
        "rows": [
          [
            0,
            55
          ],
          [
            1,
            25
          ],
          [
            2,
            20
          ]
        ]
      },
      "skill": "core:sword"
    },
    {
      "points": {
        "rows": [
          [
            0,
            55
          ],
          [
            1,
            25
          ],
          [
            2,
            20
          ]
        ]
      },
      "skill": "core:polearm"
    },
    {
      "points": {
        "rows": [
          [
            0,
            55
          ],
          [
            1,
            25
          ],
          [
            2,
            20
          ]
        ]
      },
      "skill": "core:axe_mace"
    },
    {
      "points": {
        "rows": [
          [
            0,
            55
          ],
          [
            1,
            25
          ],
          [
            2,
            20
          ]
        ]
      },
      "skill": "core:shield"
    },
    {
      "points": {
        "rows": [
          [
            0,
            70
          ],
          [
            2,
            20
          ],
          [
            4,
            10
          ]
        ]
      },
      "skill": "core:hunt"
    },
    {
      "points": {
        "rows": [
          [
            0,
            85
          ],
          [
            2,
            10
          ],
          [
            4,
            5
          ]
        ]
      },
      "skill": "core:crafting"
    }
  ],
  "starting_auto_spend": true,
  "starting_unspent": 15
}

First seen in dev