Cobnuts colony sim · delve

skill

Axe/Mace

Turning a blow with a weapon that wants to keep swinging.

Defaults from

Referenced by

Character templates 4

Weapons 2

Raw definition
{
  "controlling_attribute": "core:dexterity",
  "cross_training": [],
  "defaults": [
    {
      "modifier": -5,
      "source_type": {
        "Attributes": "core:dexterity"
      }
    },
    {
      "modifier": -4,
      "source_type": {
        "Skills": "core:combat"
      }
    }
  ],
  "description": "Turning a blow with a weapon that wants to keep swinging.",
  "difficulty": {
    "tier_id": "core:difficulty_average"
  },
  "id": "core:axe_mace",
  "name": "Axe/Mace",
  "passion_major_pct": 0,
  "passion_minor_pct": 0,
  "primary_for_work_type": false,
  "situational_modifiers": [],
  "work_type": null
}

First seen in dev